CONSIDERAçõES SABER SOBRE 33 IMMORTALS GAMEPLAY

Considerações Saber Sobre 33 Immortals Gameplay

Considerações Saber Sobre 33 Immortals Gameplay

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. I fell into the game’s rhythm about 15 minutes into my three-hour preview, and by the end, I was shepherding small groups of lost souls across Inferno like I worked for Satan himself. In its simplest terms, 33 Immortals

C’est justement au niveau des armes que 33 Immortals vient densifier son gameplay centré avant tout sur la coopération. Au nombre pour l’instant por 4, nous avons donc au choix : 

Sustain your numbers as best you can, for only the strongest group of survivors stand a fighting chance in brutal boss battles. Rise above the Almighty

Each one doesn’t have a lot of power in their hands alone, but even Hell itself can be taken down with enough unity and coordination. At least I hope so, since non-e of the runs I did with my teammates ended up beating even Lucifer at his domain.

While players have more than one wheel of emoticons, they’re still not enough to communicate effectively. Screenshot via Dot Esports

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Nous surveillons donc son développement avec un grand intérêt. En attendant sa sortie en 1.0, nous n’allons en tout cas pas bouder notre plaisir de replonger en Enfer, cette fois avec des amis, pour botter les fesses de Lucifer et voir les autres défis diaboliques qui attendent notre âme en peine et 32 autres compagnons. 

The focus on cooperative play is seen everywhere. Finding a healing point and using it costs resources, but it also heals nearby allies for a smaller amount. This means it’s more economical to get together and heal as a group than simply wasting money for a solo boost.

Adding to that, if you’re itching to play with a wider group of friends than three, unfortunately, four player parties are the maximum you can achieve right now, letting you matchmake into 33-player rounds with the group as if this is a co-op battle royale.

The later runs, I was also completing meta objectives that would unlock permanent upgrades in the future. Building that perfect character so I wouldn’t let my fellow immortals down has a certain nice feeling to it, even though the possibility of meeting the same random player groups can be low.

The above-mentioned Dark Woods is a staging ground outside the realm of Inferno, free of enemies, and where you’ll be able to upgrade your Soul for its next run by speaking to some notable literary characters.

However, at the moment, the tutorial is weak, leaving you to figure many things out on your own like the crucial Empathy mechanic. The movement and combat initially feel sluggish compared to other roguelike games, which may be frustrating for those expecting a similarly fluid experience.

Of all these choices, I liked playing with the Bow of Hope the most, as it kept me at a decent length away from enemy attacks. Also, its Guiding Light 33 Immortals Gameplay feature, where returning arrows sliced through monsters on the way back into my quiver, allowed for a nice interplay of positioning to my targets so I could double-up on damage. I really like how 33 Immortals

Dante, the keeper of Perks, provides a selection of 20 upgrades, improving everything from gold drops to attack power—each can be upgraded five times for stronger bonuses.

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